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(+1)

loving Kouya's route, looking forward to Shun next.  but, any idea when a route will be finished?

Considering they finished the last day event with mostly everyone on the last day at the camp, I believe the next update will add more sprites, probably for Kyouji and maybe someone else, and add their routes there. That could take the same time as before, between 2 or 3 months? Who knows. As far as I know, they have other VN's to work with and this one is the only one they cant charge money to produce. So I doubt we'll have a finished route by the next update. 

For some reason on day 15 of Shun's route, Im getting Torahiko sunset scene and it even says at the end that I reached Torahiko's route even though it should be Shun's, am I doing something wrong or is this a glitch?  

Oops nevermind after redoing his route and choosing a different option I got it sorry about that ^^;

(1 edit) (+2)

I have a question. Will Ten's route be in Homecoming as it was in Morenatsu Revisited? I love to see an upgrade of Ten's route

(1 edit)

Just came by to check if there's an update and boy was I elated to see one! But I will say, the new sprite of Soutarou seems... So far from the other one that I'm getting a sort of weirdness from it? Does the sprite change mean that Soutarou is now as tall as Torahiko? Albeit, I haven't played the newest update yet and am just saying this based on the new screenshots from the build so for all I know, I might grow to love the new sprite like how I did with Torahiko's and Kouya's. Just left my few sentiments about the sprite change before I play the newest update because Soutarou IS my favorite among the cast haha. 

(This is in no way an attack to the team nor artist, just to be clear. I think the art looks great and it's just the difference between the two sprites that surprised me) 

(+1)

Heya! I'll copy /paste another comment I left as it addresses the issue you've brought up:


"Soutarou is indeed taller in this sprite. He was very small in the original due to him being more of a shota type character, and while we didn't keep that characteristic in Revisited, he ended up looking fairly small due to how the sprites were rendered onscreen. With the new sprites, we're making everyone take more real estate on the screen, as well have decided to represent Soutarou being aged up by making him look his actual age, and so the difference might seem a bit stark compared to the other unfinished sprites."

So, long story short, he's indeed taller but for two very different reasons, and would have appeared taller even if we had kept him at the exact same size as our previous version of Soutarou.

I do think his taller appearance fits him more as he appears in Homecoming personally, hehe.

(+1)

Just played through his route and I gotta say, the new sprite grew on me fast! The only issue I saw was the occasional instances of him still being referred to as small haha but I assume that's going to be rewritten/omitted in future builds.

Anyways, thank you for the amazing work you all did! Love the way the game is improving in story and art with each build. 

(1 edit)

Is ther a way to download a new version of the game with all of the progres of the version befor  it? 

I mean i plaing on the endroid and every time i download the new version it come as a new app so i got 2 version of homecoming and the new version frome the start.

Also im not good in english so if i have misteks pleas tell me.

Hoping that the setting to run the VN windowed can be restored.

Or put in if it was never there.

Thanks.

I believe the hot key for that is F. If that doesn’t work, Alt+Enter works too.

Yes. It is.

And it is apparently even sticky. I haven't played Morenatsu for the last few updates since it started full screen and there did not seem an option or a preference to run windowed every time.

Small thing but important for user interface for even stupid folks to know that it can be made to run windowed every time instead of wondering.

Please put the check box back. Thank you.

(+5)

BUILD NINE, THIRTY-TWO MINUTES AGO. IT'S SNOWING OUTSIDE AND MY BLANKETS ARE WARM, LET'S GOOOOO.

(1 edit) (+1)

I just completed a playthrough of Tatsuki, and experienced a glitch to comedic effect. It's more than likely due to me doing a bunch of back and forth of each page to remind myself if context etc. and confusing the game, tbh, so I don't think it something that needs fixed.

Anyway, I had the chat with Juuichi at the bus stop where you start to dig into his interests, and his pop up says "Juuichi is enjoying this." For literally the rest of the game, that pop-up just stayed there haha! It just kept making me giggle, like when I was having very heart felt conversations with Tatsu, and I guess Juuichi is somewhere behind a bush like "hell yeah Nishimura, you've got this!" I friggin' love this game!

Also just as a random side note, of all of the updated sprites when compared to the originals, I simply LOVE Juuichi's the most. The differences in his facial expressions are so subtle yet significant for his reserved character. It makes it so every time I get a smile or a blush out of him, I feel a bit proud and giddy haha. Seriously, amazing work folks!

(+1)

Sorry for my late reply. I lost all my data and had to create a new itch.io account. Would nice to see at least this Juuichi style's smile made it to the future style he will have. Also like the idea of Hiroyuki training with Juuichi like you mentioned me two months ago.

(+9)

Happy new year!!!
I hope that 2022 will be a good year for everybody working on and playing this beautiful game.

(+1)

Happy New Year to you as well!

(+1)

awesome and great game too love it :3

(-1)

Heemm.....immm...consufed....morenatsu revisited and homecoming??? @_@....

(+1)

Homecoming is the name of the game, Morenatsu Revisited means that it's a work based on the Original Morenatsu but it's not the same game.

(-1)

ahh so im playing original too???...but im not download original one heem

(+1)

I'm eager for 2022 to see how Juuichi looks! Also in (speculation) mid 2022 (after Kounosuke's finished route) how in his act 2 route we will see him slowly open more to Hiroyuki. Our poor bear never got much days to spend with. Thankfully this fanmade project is giving him more depth and perhaps, more sweet and juicy moments.

I'd definitely love to see more character/relationship building moments for Juuichi on the first two acts, it's sad there are so few compared to some other characters. That said, it does kinda fit his very serious and reserved nature to not really go out of his way all the time to just hang out. He's very dedicated to his training basically every day, and it take sup most of his time. I'd love for Hiro to try and get involved in his training actually  that would be a cool development! But the small number of encounters does make the small moments like the night you go enjoy the fireflies with him all so much more special.

(1 edit)

I'm just here to say that Uncle Takeshi is so attractive and I wish to see more of him in future updates

(+2)

Oh, he will be around quite a bit more. Just wait until we get an actual proper sprite for him. Hehe.

same here too 

Is ther a way to download a new version of the game with all of the progres of the version befor  it?

Is ther a complete build of character?

No completed routes rn

Is there actually any nsfw content at this time?

Not currently 

(1 edit)

There was though but not no more they might get added back in later on I'm guessing.

(+2)

Actual NSFW content will be added during Act 3. So, please look forward to it. We're not quite there yet.

Yes and no. More implied than anything at this point, with just barely cropped casual nude scenes (just above the goods) and provocative gestures (looking at you Tatsu, you handsy dragon, you). I like that it's a bit drawn out, makes it so the relationship building is deeper and will make the NSFW content far more meaningful, I feel.

(+1)

here to say that i love this game and that i hope for more Haru content in the future </3 yes i made this account just to express my love for Haru. good day!

(+1)

Hehe, glad you like. He, like everyone else, will be getting a sprite update in the future, but I can guarantee that you will be seeing more of him. As for how his interactions play out, you'll have to wait and see.

Uh, there is a glitch on the iOS version where sometimes the charm-point messages won’t go away.

This glitch exists on all versions and often relates to moving too quickly/reversing through the content. It seems to be an issue with how Ren'Py loads additional messages. Generally it can be fixed by saving, exiting the application, relaunching, and then reloading the save. I am investigating what causes this but at the moment, it is low priority.

Is it planned that the next patch will include the camping trip, or will it be like the beach event where you dedicated an entire patch to that event?

For some reason the app crashes randomly, even when disabling transitions which helped in the Torahiko's update. In case it helps, I'm using a Samsung Galaxy Tab aa tablet from 2019. I love the new models though, and can't wait to see how the others will look in this style! 😄

Just wondering, are there any complete route O.o

nope not yet they are developing day by day in each build

(2 edits) (+7)(-1)

I'm going to have to disagree with some of the people in the comments. The new sprites are great! The old ones were fine too but, they felt less Morenatsu and more St. Lucia, and while there's nothing wrong with that (St.Lucia is pretty cool so the concept of Homecoming using it's art style itself never put me off initially but still) , I LOVE the new direction they're going with! Also, according to what I've heard, it's less time consuming for them to make the game with the sprites in the way that they are now, so that's a plus in my opinion

(+4)

Hey quick question, is there still NSFW content in this game, or has it been removed?

Yeah, I can't seem to toggle it no matter the content settings.

Deleted 1 year ago
(+5)(-9)

I agree so much,  the first sprites were amazing! New ones have an old-ish after taste, tora for example, I'm under the impression that he is constantly squinting. 

(+3)(-9)

Gonna have to agree with this. The new sprites, for what they were, was a bit of a change, but I think this was something that gave them a bit more identity in the end of the day, making them less tied down to the original in that regard. It's a shame to see that artist's work go to waste. 

The new ones feel like fanart, and not nearly as refined as the originals. 

(+8)(-1)

Hey, Devilizer here!

Thanks for the feedback! I understand it's a controversial change, and everyone's opinions is valuable to us, but the changes were made both to revert some (very) unpopular design decisions, as well as make the art more manageable to Nova and I. The old sprites were a lot more time consuming than we foresaw them ever being, and we both decided to change them to something more easily manageable. In doing so, we changed a few design elements here and there (but kept some of our own design ideas, like Kouya's earrings) and the changes have been for the most part welcomed by players.


I understand an art style shift mid project is upsetting for a lot of people, and as a small team, it was a hard choice to make, and we ultimately decided it would be the best course of action if we wanted to be done with the project within a reasonable time frame. Please understand we're trying our best to accomplish our vision and satisfy as many people as possible, and that sometimes mean we have to make hard decisions. This was one of them.

Cheers,

Dev

(1 edit) (+1)(-8)

I can absolutely understand that, but please hear me, it's not just a petty complaint (as you can see by my the dislikes on my opinion haha), but rather something that is a bit of a criticism to the art as well. The biggest issue with the "old" sprites was that there was a bit of inconsistency with the heights like Shun being small, but he's absolutely tiny in comparison to Tatsuki, and some people felt that there were *too* many liberties taken with the characters IE, some feel that Torahiko was too skinny-- which is a mileage may vary sort of thing, but that's a refinement that can happen over time. The sprites needed to be refined as it was clear that the artist was getting the feel for the style that they wanted. 

Now, the height inconsistency is going to be even more apparent because of how big they are in this version versus the original: take a look at this: Tora is a little more than half of the screen here, and almost a head shorter than Tatsuki. Now let's compare them here

Torahiko is taller now (which he needed to be as the original Torahiko was way too small in comparison), but now there's really no room left to make Tatsuki a head taller than Torahiko , much less any adults that'd be taller than Tatsuki, like his father. Tora is still less compact in build than he originally was, but he now loses the swimmer's build he had, so he feels like some sort of strange compromise between the two. People like Konosuke just straight up lost weight: 


"chubby" doesn't even come to mind anymore-- versus the original ones seemed to remember that. It's not really so much that I "hate" the new ones, but prefer the old ones, because the inconsistencies feel even more distracting at this point since now they're trying to mimic the old Gamma style, but still don't *quite* look like it while still keeping the issues that some of the original ones had, and somehow bringing in new ones with the shift.  

Bear in mind, this was never meant to be some sort of knock towards a shift, but rather a "I prefer the older ones because they seem less problematic." I hope that helps with what I was saying earlier. 

(+4)

I can understand your concerns on the sizes, but this was a move we chose to give everyone's sprites more room to shine. As you pointed out, the old sprites had wild differences in size between each other, while this one will "streamline" everyone. There will still be size differences (Aichi is still huge compared to Kounosuke), but less pronounced (no more Shun barely poking out of the dialogue box).

Do keep in mind everything we're doing as of now is a work in progress. There's a likelihood we'll revisit everyone's individual sizes once every sprite is fully implemented in the game (I have sketches ready for every character I'm working on, but it can be deceiving at times), and feedback will be taken into account then, but as of now, we'd rather leave things as they are before over-correcting in any particular direction. While you might say the sprites are more problematic now, a lot of people have said the exact same thing about our previous sprites (not a lot of people saw our old Torahiko as "fit", but rather described him as "anorexic", for example), and just as many have voiced their appreciation over the new designs. We're always willing to listen, but unfortunately, everyone has an opinion and we do have to make our choice at a certain point.

Finally, I'd disagree on Kounosuke not being chubby anymore, having drawn him myself. Maybe his stance covers that a bit, but I'd say he looks similar, if not ever so slightly heavier than our previous version, especially when the clothes are off, so to speak.

(+1)(-5)

Sure, it's more so because of how the menu sizes and general resolution base choices of Ren'py that's kind of the issue here. IE, Taller sprites are harder to do because you seem to have less height in general to work with than the original Morenatsu engine (I forget what they used). 

I'm aware. That's the reason I was trying to give feedback ahead of time so it's easier to notice from a "non-dev" perspective. I figured feedback would be useful in general. 

It's not really chubby. He's just kinda averagish in body type. 



OG sprite is a bit pudgier. And the revamped one takes it to the point where I wouldn't say he's chubby anymore. 

(+2)

Hmmm...

"Not chubby", eh? For Japan, Kounosuke is actually quite fat. The clothing we've given him does a better job at masking it.

(-1)

Eh, I do like Kouya's new design, I don't like Tora's though, for the same reasons, Kouya's original design was very good, so going to a design closer to that is good. But Tora's original design doesn't feel good for me, it's goofy and just strong for the sake of it, for someone who only swims his body should be fit and good-looking, not bara-like. But even so, It's understandable to change the style. Because the old style was very inconsistent, Kouya's design wasn't that good compared to others, and at least in this new closer to the original one, they are kinda looking like all of them are drawn with the same quality control in mind. 


I won't come here asking for a re-design again for Torahiko, I do prefer his previous design but then again, I prefer a cast that has the same feel to them rather than a cast where half of the characters looks good and the other half looks bad because of a lack of consistency.  As long as the other images in-game such as sex scenes and other scenes feel like they were drawn by the same artist that would be good for me. That's a thing in almost all VN's I play, at least the furry ones: The sprites and the cutscenes appear to be drawn by different people, that's why Kouya looks one way in the sprite and completely different in the scenes on his route on the original Morenatsu. xD


Anyways, I know you don't like it, so just do it like me: Save a print of the sprite you like, and keep it in your heart. If they are saying it's better and easier for them to work with the new spirits, let them do it. I prefer to see this game finished rather than canceled because they need to keep with a level of detail and workload way too big for them to finish this. 

also is the mc human still?

(+5)

No. Hiroyuki is an arctic fox, which is one of the changes we made when first starting Homecoming.

(2 edits) (+4)

yall why do they look 10x better than before suddenly did they change kouya or am i seeing things?
edit: ahh it didddd i just checked.. i remember it was hard for me to look at kouya before cause he looked so different, omg lemme start playing thisss

(+9)

YESSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSSS, IT HAS COME

(+1)

So, I notice Torahiko's sprite is different, maybe that isn't new since I haven't downloaded a new build since 6 months ago, but I like how it looks! There's some issue with the scaling though, Torahiko looks a bit too tall, maybe it's the other sprites that are the problem? I don't know.

I get confused by the age of each characters...

Cause in the wiki they all are 18- (only Tatsuki seems 19...)

There are some changes? Or they are still underage? (Outside of Japan)

(1 edit) (+3)

All characters were changed to be juniors and seniors in high school from what I heard; since it is apparently common in Japan (Due to how their school year starts and ends at different points in the year than the west) for Juniors to turn 18 their junior year and for seniors to start the school year 18 and turn 19 before graduating.

So nobody is underage anymore.

Wait. What happened to my comment on a bug I found?

You commented on another post. However, the bug you've found, I can confirm as an issue with Ren'Py. Have you tried a complete uninstall and reinstall? You will lose your progress, but it should hopefully fix the issue.

(+3)

The "chick hunting" scene had me D Y I N G. I cannot wait for more updates lol. Great Work!

YOU. ME. CONCEIVING CHILDREN.

I laughed so hard in that scene as well! XD

Will there be a Ten route in the future? I enjoyed his route on the previous game and was hoping that he will have a genuine route to play on.

(+1)

I think that anything "extra" will be added only if they really want to. It's not like we're paying them for recreating this game, for free I might add, so for now we should just expect all the routes to be slightly changed to fit the new age of some of the characters and the removal of any weird-ass ending the original had, and of course, the routes we never received. But who knows, maybe they'll do it, eventually. Just don't expect more than what they are giving us. 

does anyone by any chance know how to get on the Juuichi route or at least have more interactions with Juuichi since we haven't reached the official route split yet?? i figured that's the only way to keep his jacket when it gives you the option because when i was mainly focusing on Torahiko and it got to that part the option to keep his jacket was grayed out and couldn't be selected so i can only assume if you mainly focus on him then you get the option to keep it haha. so if anyone could help that would be great :3

Yes, you have to spend time with Juuichi and evade Torahiko. Though, it's not necessarily to evade all characters. Above the downloads, there's a guide in the "here" link.

To be able to borrow his jacket, one specific event must be completed: the firefly event. As WhiteBear25 mentions, there are guides available. They’re not up to date with the options to select on day 12, but are still relevant. I’ll be working on updating them a bit later.

oh wow! Idk how I've never seen the guides in the "here" link above. well i appreciate the help with that, I honestly didn't think anyone would reply but I'm grateful both of you took the time to. so thank you both again for the help ^_^ (also WhiteBear25 that "evade Torahiko breaks my soul only just because i turned him down to go to the pool and he was crying and I wanted to cry for making HIM cry x_x!!! never again! lol)

Probably a bit late, but so that others don't miss that event, you have to make sure Hiroyuki stays awake to see the firefly event. Also my bad RustleBoi for saying that you have to evade Torahiko. I initially thought that was what had been preventing you the jacket option 😅

before i start playing. Is this game story finish or haven't?

(+2)

The story isn't finished yet. Overall, about 45% is complete. But once we get past a specific point, we'll be focusing on one character at a time. A few of them already have completed storylines that just need to be coded into the game.

At the moment, we've reached Day 12 for most of the characters.

Oh, so you guys don't pretend to change the existing storylines for the characters that had them finished in the original game. That should "quench" some people thirst that's for sure XD

Actually, a few of them did receive a massive change. Kounosuke has had his route entirely changed, due in no small part to how badly his original storyline was written. For others, they’ve had a few tweaks here and there.

(+2)

Haha, yeah I can see that. The original story was good when I was young but if I play the game now I just cringe at half of it and feel horrified by the other half, with some exceptions of course. But those bad endings were nothing but disturbing in some cases.

Ok, thanks for reply . This story just make me recognize a lot of things , cause moneratsu is the first visual novel that i play after i become a furry . A lot of moneratsu fan make a lot of moneratsu 2 visual novel but the main character is with juuichi and  now i find this . You let me can replay it and i can with torahiko again. I like it a lot ,  keep doing it ! ( p.s. my english is so terrible, plis forgive me .)

Minor question: Noticing that you've added in a sprite for Kounosuke's father. Are there plans to do the same for Juuichi's dad? I remembered running into him when getting a ride from Tatsuki, and I was just curious as to how he looked compared to Juuichi. 

Yes. Many of the side characters will be getting sprites.

Hello I have the problem every time I want to unzip the Windows file from Morenatsu that 3 errors appear.

Because 3 certain files cannot be copied

those with the names style_selected_intensitive_function.so

I encountered an error while saving my game:

I'm sorry, but an uncaught exception occurred.

While running game code:

  File "renpy/common/00gamemenu.rpy", line 173, in script

    $ ui.interact()

  File "renpy/common/00gamemenu.rpy", line 173, in <module>

    $ ui.interact()

Exception: Required parameter p has no value.

I have the full file copied in case more data is needed. Came here to report the error and saw that something had been updated 4 hours ago, so downloaded and ran that version of the game, and encountered the same error.

(1 edit)

the android version has this problem again, what should i do?

and I couldn't do Torahiko's event on August 10th, help!

It’s caused by an error in the engine version that Dzahn used when compiling it. I’ll fix it when I get home from work and re-upload it.

I think a library background image may be missing, since I had to skip through (i'm assuming a scene's worth) of stuff in kouya's route after leaving Kounosuke's place (I think it went from line 1646 To 2022 on day 10 If that helps at all)

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